Blissful Autumn

Scene view, it is made to be observed from only one point of view.

Mountain with shader

Mountain with wireframe

The simplest model in the image, I made this mountain myself by sculpting and kept it rather simple since you can barely see it on the image (on the far right behind the tree).

Saplings and bushes

Trees, saplings and bushes are taken from Botaniq extensive library made by Polygoniq, they have been slightly modified to have a better autumn color, although they are not far away of how I got them in their original form.

Trees

Rocks

The rocks were also taken from Botaniq extensive library made by Polygoniq, they were modified by adding moss and dirt on them (moss on the upper parts and dirt on the parts closer to the ground).

Grass and dead leaves were taken from Botaniq extensive library made by Polygoniq, although the grass was modified by adding more yellow tone to it.

The leaves were added by downloading PNG images of the leaves from the internet and then finishing them with color and adding roundness to get three-dimensionality.

These assets were used to fill the ground surface to make it look more natural.

Ground sticks were modeled as low-poly so as not to eat too much RAM, low-resolution stick textures were added later to save video memory as well.

The pebbles were simply modeled just like ground sticks, and a low-resolution texture was included as there were 50000 pebbles on the ground.

With these assets the bare part of the meadow were filled. They had to be low-poly since they were very demanding to computer memory.

Project of mine which got inspired by Skyrim.
Through this picture I wanted to show my skills in natural environment design. I used the vegetation library (Botaniq) as this is what I plan to use while working on my client’s projects (which will require vegetation), it looks better and will be cheaper for my client.