
Blissful Autumn
Scene view, it is made to be observed from only one point of view.
Mountain with shader
Mountain with wireframe
The simplest model in the image, I made this mountain myself by sculpting and kept it rather simple since you can barely see it on the image (on the far right behind the tree).
The leaves were added by downloading PNG images of the leaves from the internet and then finishing them with color and adding roundness to get three-dimensionality.
These assets were used to fill the ground surface to make it look more natural.
Ground sticks were modeled as low-poly so as not to eat too much RAM, low-resolution stick textures were added later to save video memory as well.
The pebbles were simply modeled just like ground sticks, and a low-resolution texture was included as there were 50000 pebbles on the ground.
With these assets the bare part of the meadow were filled. They had to be low-poly since they were very demanding to computer memory.
Project of mine which got inspired by Skyrim.
Through this picture I wanted to show my skills in natural environment design. I used the vegetation library (Botaniq) as this is what I plan to use while working on my client’s projects (which will require vegetation), it looks better and will be cheaper for my client.